Showing Off The Eyeware Beam Head & Eye Tracker App On A Euro Truck Simulator (ETS2) Delivery Route

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Published at : November 04, 2021

As an American Truck Simulator or Euro Truck Simulator driver, you likely want to use every piece of hardware and software to bring your virtual trucking sim rig to the next level. Head tracking will help you achieve this realism.
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►►Download Eyeware Beam 👉https://bit.ly/BeamYoutube

►►Instructions 👉https://beam.eyeware.tech/tech-support/quickstart-guide-eye-head-tracker/
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A 6DOF PC gaming head tracker makes it possible for you to use your head as a dedicated camera controller in simulator truck games. Read about it @ https://beam.eyeware.tech/gaming-euro-american-truck-simulator-ets2-ats-head-tracker/

Players from across the ETS2 & ATS community use head trackers with great success on their delivery routes.

The SCS Software game developers aim to give you as close an experience of driving a big vehicle as possible. Just load your Euro or American Truck Simulator Map to choose one of the seven DLC base map expansion packs and you’re on your way.

Everything you need to place your eyeballs at, from your instruments and mirrors to the windows that gaze upon the scenery around you, can be put into view with a simple turn of your head. It’s one of the critical features ETS2 players like those of Truckers MP look for in AR headsets, but without the bulky hardware.

Head tracking makes the act of handling your virtual heavy vehicle accurate yet straightforward in simulation games. For instance, when you’re trying to park at your depot in ETS2, you need to do a lot of mirror checks to make sure you don’t back the rig into a wall. Using a head tracker app makes that easier because you only need to direct your head towards your mirrors for your view to shift simultaneously. What’s more, your head’s movement depends on where your eyes fall, so your in-game camera immediately points where you need it with precision.

The same goes for turning. Especially when you need to take wide hairpins or hard turns, you want your view to be balanced between how much road you see directly in front of you and what’s coming up ahead. This technology enables you to make micro-adjustments on the fly without a second thought.

We mentioned earlier how elaborate steering wheels have become. All of those various buttons and knobs are typically programmable so that you can customize your experience and tailor the controller to your needs as you ride through Italia or Iberia.

This level of customization can be compelling when you load up your steam account with life simulation games like Euro Truck Simulator 2 or American Truck Simulator counterpart. You don’t need to concern yourself with using your thumbs to control your view. Any aspect of your cab, instruments, and the road ahead and around you is instantly accessible with a turn of your head. Whatever camera knob your controller has can be dedicated to something else, such as gear shifting. Even if your steering wheel is basic without added frills, 6DOF head tracking enables you to customize your experience without the added cost of buying extras.

Euro Truck Simulator 2 on PC wants you to feel like you’re driving an actual vehicle. It emulates the feel of cruising down vast highways, curvy mountain paths, and jam-packed urban streets. Part of the experience of making this feel realistic is to simulate actual turns. When we humans steer real cars and trucks, there’s not a more natural movement than using our heads to get a view of what we’re doing. Head tracking brings that natural feel to every turn you perform in ETS2 while avoiding the bulky equipment that would otherwise make the delivery experience less authentic.

The lack of the natural weight of a truck around you with your cargo sometimes blocking the view, plus the disconnect of you being sat at your desk or couch means that you need to rely on your vision and the force feedback of your controller to turn correctly. Once you’re hitting that hairpin on a mountain pass in ETS2, you’ll instinctively want to move your head. Head tracking takes that reaction and translates it into camera movement that responds to the actual direction you’re looking at. Because this happens naturally, it only takes a few moments to get used to it.

You’ll also want to take note of the six degrees of freedom (6DOF) movements available to you. This 6DOF allows you to look in all directions. Focus on the transactional envelopes to surge, sway, and heave. These are movements involving the different X, Y, and Z-axis. On the other hand, rotational envelopes on X, Y, and Z-axis allow for the roll, pitch, and yaw.

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